Kling v2.6 Motion Control is a video-to-video generation model built around Total Motion Transfer: replicating a motion sequence from a reference clip in an entirely new generated scene. You provide a 3-30 second reference video containing the movement to capture. The model applies that motion to a new subject and setting defined by a text or image prompt.
The system handles fast, intricate actions with high frame-level fidelity. Martial arts sequences, dance routines, and other high-speed movements that challenge basic motion estimation render with reduced artifacts in hand regions. Hand articulation has historically been a weak point in motion transfer systems. Facial expression tracking and lip-sync alignment carry over from the reference, making the model suitable for character animation and talking-head video production.
Kling v2.6 Motion Control also extracts camera behavior from the reference clip. Panning, push-in, pull-out, and rotation moves replicate in the generated output. A reference shot with deliberate camera motion carries that staging into the new scene, not only the actor motion. Output duration extends up to 30 seconds without manual clip stitching.