Design Engineer Principles
- Solve real problems for users and teammates
- Make useful things feel effortless
- Shape the product, design the interface, ship the code
- Do whatever the outcome needs: product, design, code, docs, support
- Care about every state, edge case, word, and interaction
- Know the user, product, code, business, and tradeoffs
- Find the real constraint before choosing the solution
- Design across skill levels, abilities, and contexts
- Make complexity available, not required
- Scope small enough to do it well
- Push back when clarity, craft, performance, or trust is at risk
- Leave every surface better than you found it
- Be kind, direct, and low ego
- Share work early and give specific feedback
- Turn repeated feedback into better defaults, tools, and systems